The throne to the Kingdom of Aurum lies unclaimed.
As memory of the slain king Ratimir Dravanof passes, the six great houses vie for control of the land in a never-ending dispute of title, territory and birthright.
Now, embroiled in conflict, the lords and ladies lock eyes on the crown, as they fight to contend with the remnants of the Dravanof legacy: the great plague that has now turned upon the people, to ravage the countryside, exacting its cruel revenge.
This is the innovative new social game of contract, duplicity, arranged marriages and tainted food. Every group will create their own rules for how to play and every game will be different. Will yours be high on subterfuge, backstabbing and betrayal, or conducted on a higher plane of rock-solid agreements and unbreakable oaths?
You are the leading lord or lady of one of the six eminent Houses in the Kingdom of Aurum—a grim fantasy world fraught with danger, intrigue, and plague. You must use your armies to claim Territories, gather wealth, recruit Hirelings, and hire Mercenaries as you pursue your nefarious plots and jockey for power. Political intrigue and assassinations abound, and powerful strategic alliances are offset by bloody conflicts. Most importantly, will you strive for domination alone, or tie your fortunes to another House through a well-placed political marriage!